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Projects

CurveAttack 2 (2016) #

A new and improved version of my original game project, completely rebuilt. It is a clone of the game Achtung, die Kurve!. Players control a constantly moving snake that can only turn left or right. Whoever survives the longest without touching the walls, another player, or himself wins.
Implemented using C++, SFML and OpenGL Shaders.

SportHL (2016) #

I did some front and back end development for a local government website as part of a group project for my master’s degree.
This project involved Angular, Javascript, and Ruby on Rails.

Java Zombie Invasion (2013) #

A board game created as part of the software engineering course at Universität zu Lübeck. After finishing the course I uploaded the source code to GitHub and continued to add features.
Implemented using Java.

GitHub repository

CurveAttack (2010) #

The original game clone that inspired my recent project. I started this project after discovering the original game with my friends in the computer room in school.
Implemented using PureBasic.

bnet.im (2009) #

A self-designed and developed personal website.
Implemented using PHP, HTML, CSS, Javascript, MySQL, and Smarty (templating engine).

Link

John Paul Jonte
Author
John Paul Jonte