Projects
NESd (2024) #
A NES emulator built from scratch. It supports the majority of NTSC games and is available for macOS, Linux, Android, and Windows.
Implemented using Dart and Flutter.
CurveAttack 2 (2016) #
A new and improved version of my original game project, completely rebuilt. It is a clone of the game Achtung, die Kurve!. Players control a constantly moving snake that can only turn left or right. Whoever survives the longest without touching the walls, another player, or himself wins.
Implemented using C++, SFML and OpenGL Shaders.
SportHL (2016) #
I did some front and back end development for a local government website as part of a group project for my master’s degree.
This project involved Angular, Javascript, and Ruby on Rails.
Java Zombie Invasion (2013) #
A board game created as part of the software engineering course at Universität zu Lübeck. After finishing the course I uploaded the source code to GitHub and continued to add features.
Implemented using Java.
CurveAttack (2010) #
The original game clone that inspired my recent project. I started this project after discovering the original game with my friends in the computer room in school.
Implemented using PureBasic.
bnet.im (2009) #
A self-designed and developed personal website.
Implemented using PHP, HTML, CSS, Javascript, MySQL, and Smarty (templating engine).